Package horizons :: Package world :: Package units :: Module weapon
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Module weapon

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Classes [hide private]
Generic Weapon class it has the modifiers: damage - damage dealt in hp weapon_range - tuple with minimum and maximum attack range cooldown_time - number of seconds until the attack is ready again attack_speed - speed that calculates the time until attack reaches target attack_radius - radius affected by attack
Raised when setting the number of weapons for a stackable weapon fails
Stackable Weapon class A generic Weapon that can have a number of weapons binded per instance It deals the number of weapons times weapon's default damage This is used for cannons, reducing the number of instances and bullets fired