Package horizons :: Package world :: Package units :: Module animal :: Class CollectorAnimal
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Class CollectorAnimal

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resourcehandler.ResourceTransferHandler --+        
            resourcehandler.ResourceHandler --+    
                                         Animal --+

Animals that will inherit from collector

Instance Methods [hide private]
__init__(self, **kwargs) source code
__init(self) source code
load(self, db, worldid) source code
apply_state(self, state, remaining_ticks=None) source code
stop_after_job(self, collector)
Tells the unit to stop after the current job and call the collector to pick it up
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Let the animal continue as usual after the job.
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Whether this unit is just now or about to be collected
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finish_working(self) source code
Search for a job, only called if the collector does not have a job.
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get_home_inventory(self) source code
get_collectable_res(self) source code
    Inherited from resourcehandler.ResourceHandler
Returns the inventory of the owner to be able to retrieve special resources such as gold.
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Returns a iterable obj containing all resources this building provides.
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add_incoming_collector(self, collector) source code
get_available_pickup_amount(self, res, collector)
Returns how much of res a collector may pick up.
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get_consumed_resources(self, include_inactive=False)
Returns the needed resources that are used by the productions currently active.
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Returns a list of resources, that are currently consumed in a production.
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Needed, but not currently consumed resources.
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Returns list of resources, where free space in the inventory exists.
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Returns the resources, that are produced by productions, that are currently active
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Returns provided resources, where at least 1 ton is available
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initialize(self) source code
pickup_resources(self, res, amount, collector)
Try to get amount number of resources of id res_id that are in stock and removes them from the stock.
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remove(self) source code
remove_incoming_collector(self, collector) source code
save(self, db) source code
    Inherited from resourcehandler.ResourceTransferHandler
transfer_to_storageholder(self, amount, res_id, transfer_to, signal_errors=False)
Transfers amount of res_id to transfer_to.
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Class Variables [hide private]
    Inherited from Animal
  log = logging.getLogger('world.units.animal')
    Inherited from resourcehandler.ResourceHandler
  tabs = ProductionOverviewTab, InventoryTab
Method Details [hide private]

__init__(self, **kwargs)

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Overrides: resourcehandler.ResourceHandler.__init__

load(self, db, worldid)

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Overrides: resourcehandler.ResourceHandler.load


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Let the animal continue as usual after the job. Can only be called after stop_after_job