Package horizons :: Package world :: Package units :: Module animal :: Class Animal
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Class Animal

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resourcehandler.ResourceTransferHandler --+    
            resourcehandler.ResourceHandler --+

Base Class for all animals. An animal is a unit, that consumes resources (e.g. grass) and usually produce something (e.g. wool, meat).

Instance Methods [hide private]
__init__(self, *args, **kwargs) source code
    Inherited from resourcehandler.ResourceHandler
Returns the inventory of the owner to be able to retrieve special resources such as gold.
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Returns a iterable obj containing all resources this building provides.
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add_incoming_collector(self, collector) source code
get_available_pickup_amount(self, res, collector)
Returns how much of res a collector may pick up.
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get_consumed_resources(self, include_inactive=False)
Returns the needed resources that are used by the productions currently active.
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Returns a list of resources, that are currently consumed in a production.
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Needed, but not currently consumed resources.
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Returns list of resources, where free space in the inventory exists.
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Returns the resources, that are produced by productions, that are currently active
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Returns provided resources, where at least 1 ton is available
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initialize(self) source code
load(self, db, worldid) source code
pickup_resources(self, res, amount, collector)
Try to get amount number of resources of id res_id that are in stock and removes them from the stock.
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remove(self) source code
remove_incoming_collector(self, collector) source code
save(self, db) source code
    Inherited from resourcehandler.ResourceTransferHandler
transfer_to_storageholder(self, amount, res_id, transfer_to, signal_errors=False)
Transfers amount of res_id to transfer_to.
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Class Variables [hide private]
  log = logging.getLogger('world.units.animal')
    Inherited from resourcehandler.ResourceHandler
  tabs = ProductionOverviewTab, InventoryTab
Method Details [hide private]

__init__(self, *args, **kwargs)

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Overrides: resourcehandler.ResourceHandler.__init__