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util.living.LivingObject --+ | session.Session --+ | SPSession
Session tailored for singleplayer games.
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Inherited from session.Session | |||
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Inherited from session.Session | |||
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Inherited from session.Session | |||
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_pause_stack = 0
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ingame_gui = livingProperty()
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log = logging.getLogger('session')
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manager = livingProperty()
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scenario_eventhandler = livingProperty()
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timer = livingProperty()
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view = livingProperty()
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Returns instance of command manager (currently MPManager or SPManager)
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Returns a RNG (random number generator). Must support the python random.Random interface
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Returns a Timer instance.
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Loads a map. Key method for starting a game.
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Called automatically in an interval
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Called when user presses the quicksave hotkey
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Saves a game
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