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Goal --+ | settlementgoal.SettlementGoal --+ | TentGoal
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Inherited from settlementgoal.SettlementGoal | |||
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Inherited from Goal | |||
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Inherited from Goal | |||
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Inherited from Goal | |||
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log = logging.getLogger("ai.aiplayer.goal")
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Return the name of the goal's personality module.
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Return True if and only if it is ok to execute this goal.
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Do whatever is best to get closer to fulfilling the goal (usually involves building a building).
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