Module conditions


Classes

ConditionsRegistry

Functions

_building_connected_to_all_of
_building_connected_to_any_of
_building_in_range_of
_get_player_settlements
_get_scenario_vars
building_in_range
building_num_of_type_greater
buildings_connected_to_building_gt
buildings_connected_to_building_lt
buildings_connected_to_warehouse_gt
buildings_connected_to_warehouse_lt
game_started
player_balance_greater
player_gold_greater
player_gold_less
player_inhabitants_greater
player_number_of_ships_gt
player_number_of_ships_lt
player_produced_res_greater
player_res_stored_greater
player_res_stored_less
player_total_earnings_greater
settlement_balance_greater
settlement_inhabitants_greater
settlement_produced_res_greater
settlement_res_stored_greater
settlements_num_greater
settler_level_greater
time_passed
var_eq
var_gt
var_lt

Variables

CONDITIONS
register

[hide private]