Package horizons :: Module constants :: Class BUILDINGS
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Class BUILDINGS

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Nested Classes [hide private]
  ACTION
  BUILD
Class Variables [hide private]
  WAREHOUSE = 1
  STORAGE = 2
  RESIDENTIAL = 3
  MAIN_SQUARE = 4
  PAVILION = 5
  SIGNAL_FIRE = 6
  WEAVER = 7
  LUMBERJACK = 8
  HUNTER = 9
  SETTLER_RUIN = 10
  FISHER = 11
  BOAT_BUILDER = 12
  LOOKOUT = 13
  TRAIL = 15
  TREE = 17
  PASTURE = 18
  POTATO_FIELD = 19
  FARM = 20
  VILLAGE_SCHOOL = 21
  SUGARCANE_FIELD = 22
  CLAY_DEPOSIT = 23
  BRICKYARD = 24
  CLAY_PIT = 25
  DISTILLERY = 26
  MINE = 28
  SMELTERY = 29
  TOOLMAKER = 30
  CHARCOAL_BURNER = 31
  TAVERN = 32
  FISH_DEPOSIT = 33
  MOUNTAIN = 34
  SALT_PONDS = 35
  TOBACCO_FIELD = 36
  TOBACCONIST = 37
  CATTLE_RUN = 38
  PIGSTY = 39
  HERBARY = 40
  BUTCHERY = 41
  DOCTOR = 42
hash(x)
  GRAVEL_PATH = 43
  WOODEN_TOWER = 44
  FIRE_STATION = 45
hash(x)
  CORN_FIELD = 46
  WINDMILL = 47
  BAKERY = 48
  SPICE_FIELD = 49
  BLENDER = 50
  BARRACKS = 53
  STONE_PIT = 54
  STONEMASON = 55
  COCOA_FIELD = 60
  VINEYARD = 61
  ALVEARIES = 62
  PASTRY_SHOP = 63
  WINERY = 65
  WEAPONSMITH = 66
  CANNON_FOUNDRY = 67
  BREWERY = 68
  HOP_FIELD = 69
  STONE_DEPOSIT = 70
  BARRIER = 71
  EXPAND_RANGE = WAREHOUSE, STORAGE, LOOKOUT
  TRANSPARENCY_VALUE = 180